The Lady herself
I dislike "pure" strategy games - chess holds no real attraction for me (though I played it obsessively as a child), nor do regional variations on these styles of game.  Having Lady Luck play her hand by involving dice in my games engages me.  Conversely anything that is too focused on chance ruins my enjoyment - if one dice roll can define a whole game, why didn't we just play dice?

This is why I play Warhammer 40,000.  I have my goals, my list, but I must also contend with the actions of my opponent and the knowledge that no action within the game is a certainty.  A perfect plan against a robotic opponent would still fail if the general cannot adapt to the whims of the dice.

What does all this have to do with the post title?  Well, generalship within these types of games comes down to attempting to limit the affect the dice can have on your victory.  Your grand plans mean nothing if they are going to rely on a fifty-fifty chance towards the end of the game.  There are more than a few methods to limit this exposure to risk, and setting them up is the basis of generalship in Warhammer 40,000.  Here's some of the easier ways to keep Lady Luck from interfering in your games.
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